

There is voice acting in the mod, however it is mostly computer generated voices. I did workaround this issue as well so it wasn’t that big of a deal. She kept dying which annoyed me cause I had to keep reloading my save to try keep her alive, then when I succeeded in that, Amata and the other companion got stuck in combat and I couldn’t locate what enemy they had spotted. The only issue I mainly had occurred during the escape from the enclave base with Amata. However, there is a cheat basically to finish that quest. Such as how there is a quest where fast travelling is disabled and you are given a time limit to succeed a quest. I enjoyed the quests, the locations that the quests took you and the challenges it gave you. The quests are relatively short but gave several hours of enjoyable play-time. However this play-through had no issues at all, I think it was because I did not use the ArchiveInvalidated mod when I first played the mod. The first time when I played this mod (which was years ago), I had an issue where I could not see the custom armor that the Enclave soldiers wear. Then you have to wait for a month in-game time for it to start, as that month represents the time it takes for Vault 101 to reorganize themselves under Amata’s rule. However for this mod to work, you must had completed the quest: Trouble on the Homefront where Amata becomes the new overseer. So overall there are about 4 main quests for this mod with 3 unmarked side-quests (they are scavenger quests). Wait what? No no, no hallucinations! I had enough of that from vault 106

There are some quests and side-quests for you to do.

Vault 101 Revisited is a quest/adventure mod. I was looking for this mod because I was annoyed that you were forced to leave the only home you knew because of events that were out of your control and a delusional overseer. I was actually surprised to find a mod that allowed you to return to Vault 101. This is the very first Fallout 3 quest mod I did.
